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Electronic sports (esports) experts considered 2018 a landmark year that cemented the space’s potential as the next billion-dollar industry.

Research firms like Statista estimate that global revenues for the wildly popular, still nascent sector may even surpass that mRilestone this year — particularly because of the number of companies and investors getting in on the esports market. Estimates from Newzoo project that the global esports market will exceed $1.6 billion by 2021.

 “When I look at 2018, I feel like it was the year that esports really started cracking into the mainstream,” Jack Etienne, owner of North American esports team Cloud9, told CNBC recently—. “To me it feels like we’ve broken a barrier that we’ve never attained before in esports.”